
spacetimedb-best-practices
SpacetimeDB development best practices for TypeScript server modules and client SDK. This skill should be used when writing, reviewing, or refactoring SpacetimeDB code to ensure optimal patterns for real-time, multiplayer applications. Triggers on tasks involving SpacetimeDB modules, tables, reducers, subscriptions, or React integration.
SpacetimeDB development best practices for TypeScript server modules and client SDK. This skill should be used when writing, reviewing, or refactoring SpacetimeDB code to ensure optimal patterns for real-time, multiplayer applications. Triggers on tasks involving SpacetimeDB modules, tables, reducers, subscriptions, or React integration.
SpacetimeDB Best Practices
Comprehensive development guide for SpacetimeDB applications, covering both TypeScript server modules and client SDK integration with React. Contains rules across 8 categories, prioritized by impact to guide automated refactoring and code generation.
Package: spacetimedb (v1.4.0+)
When to Apply
Reference these guidelines when:
- Writing SpacetimeDB server modules in TypeScript
- Designing table schemas and indexes
- Implementing reducers for state mutations
- Setting up client subscriptions and queries
- Integrating SpacetimeDB with React applications
- Optimizing real-time sync performance
Rule Categories by Priority
| Priority | Category | Impact | Prefix |
|---|---|---|---|
| 1 | Module Design | CRITICAL | module- |
| 2 | Table Schema & Indexing | CRITICAL | table- |
| 3 | Reducer Patterns | HIGH | reducer- |
| 4 | Subscription Optimization | HIGH | subscription- |
| 5 | Client State Management | MEDIUM-HIGH | client- |
| 6 | React Integration | MEDIUM | react- |
| 7 | TypeScript Patterns | MEDIUM | ts- |
| 8 | Real-time Sync | LOW-MEDIUM | sync- |
Quick Reference
Server Module API (TypeScript)
import { spacetimedb, table, t, ReducerContext } from 'spacetimedb';
// Define tables with the table builder
const Player = table(
{ name: 'player', public: true },
{
identity: t.identity().primaryKey(),
name: t.string(),
score: t.u64().index(),
isOnline: t.bool().index(),
}
);
// Define reducers
spacetimedb.reducer('create_player', { name: t.string() }, (ctx: ReducerContext, { name }) => {
ctx.db.player.insert({
identity: ctx.sender,
name,
score: 0n,
isOnline: true,
});
});
// Lifecycle hooks
spacetimedb.init((ctx: ReducerContext) => { /* module init */ });
spacetimedb.clientConnected((ctx: ReducerContext) => { /* client connected */ });
spacetimedb.clientDisconnected((ctx: ReducerContext) => { /* client disconnected */ });
Client SDK API (TypeScript)
import { DbConnection } from './generated';
// Build connection
const conn = DbConnection.builder()
.withUri('ws://localhost:3000')
.withModuleName('my-module')
.onConnect((ctx, identity, token) => {
// Setup subscriptions
conn.subscription(['SELECT * FROM player WHERE isOnline = true']);
})
.onDisconnect((ctx, error) => { /* handle disconnect */ })
.build();
// Call reducers
await conn.reducers.createPlayer('Alice');
// Access tables
const player = conn.db.player.identity.find(identity);
React Integration
import { useTable, where, eq } from 'spacetimedb/react';
import { DbConnection, Player } from './generated';
function OnlinePlayers() {
const { rows: players } = useTable<DbConnection, Player>(
'player',
where(eq('isOnline', true))
);
return players.map(p => <div key={p.identity.toHexString()}>{p.name}</div>);
}
Rule Categories
1. Module Design (CRITICAL)
module-single-responsibility- One module per domain conceptmodule-lifecycle- Use lifecycle hooks appropriately (init, clientConnected, clientDisconnected)module-error-handling- Handle errors gracefully in module codemodule-type-exports- Export types for client consumption
2. Table Schema & Indexing (CRITICAL)
table-primary-keys- Choose appropriate primary key strategiestable-indexing- Add.index()for frequently queried columnstable-relationships- Model relationships between tables correctlytable-column-types- Use appropriate SpacetimeDB types
3. Reducer Patterns (HIGH)
reducer-atomicity- Keep reducers atomic and focusedreducer-validation- Validate inputs at reducer entryreducer-authorization- Check caller identity for sensitive operationsreducer-batch-operations- Batch related mutations in single reducer
4. Subscription Optimization (HIGH)
subscription-selective- Subscribe only to needed datasubscription-filters- Use subscription filters to reduce data transfersubscription-cleanup- Clean up subscriptions when no longer neededsubscription-batching- Batch subscription setup on client connect
5. Client State Management (MEDIUM-HIGH)
client-connection-lifecycle- Handle connection/reconnection properlyclient-optimistic-updates- Use optimistic updates for responsive UIclient-error-recovery- Handle reducer errors gracefullyclient-identity- Manage identity tokens securely
6. React Integration (MEDIUM)
react-use-subscription- Use subscription hooks correctlyreact-table-hooks- UseuseTable<DbConnection, Type>()for reactive datareact-reducer-hooks- Callconn.reducers.*with proper error handlingreact-connection-status- Display connection status to users
7. TypeScript Patterns (MEDIUM)
ts-generated-types- Use generated types from SpacetimeDB CLIts-strict-mode- Enable strict TypeScript for better type safetyts-discriminated-unions- Use discriminated unions for statets-type-guards- Implement type guards for runtime validation
8. Real-time Sync (LOW-MEDIUM)
sync-conflict-resolution- Handle concurrent modificationssync-offline-support- Design for offline-first when neededsync-debounce-updates- Debounce rapid UI updatessync-presence- Implement user presence efficiently
How to Use
Read individual rule files for detailed explanations and code examples:
rules/module-single-responsibility.md
rules/table-primary-keys.md
rules/_sections.md
Each rule file contains:
- Brief explanation of why it matters
- Incorrect code example with explanation
- Correct code example with explanation
- Additional context and references
Full Compiled Document
For the complete guide with all rules expanded: AGENTS.md
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