javascript-typescript

javascript-typescript

Популярно

JavaScript and TypeScript development with ES6+, Node.js, React, and modern web frameworks. Use for frontend, backend, or full-stack JavaScript/TypeScript projects.

575звезд
52форков
Обновлено 1/21/2026
SKILL.md
readonlyread-only
name
javascript-typescript
description

JavaScript and TypeScript development with ES6+, Node.js, React, and modern web frameworks. Use for frontend, backend, or full-stack JavaScript/TypeScript projects.

JavaScript/TypeScript Development

TypeScript Configuration

{
  "compilerOptions": {
    "target": "ES2022",
    "module": "ESNext",
    "moduleResolution": "bundler",
    "strict": true,
    "noUncheckedIndexedAccess": true,
    "noImplicitOverride": true,
    "skipLibCheck": true,
    "declaration": true,
    "outDir": "./dist"
  },
  "include": ["src/**/*"],
  "exclude": ["node_modules", "dist"]
}

Type Patterns

Utility Types

// Pick specific properties
type UserPreview = Pick<User, 'id' | 'name'>;

// Omit properties
type CreateUser = Omit<User, 'id' | 'createdAt'>;

// Make all properties optional
type PartialUser = Partial<User>;

// Make all properties required
type RequiredUser = Required<User>;

// Extract union types
type Status = 'pending' | 'active' | 'inactive';
type ActiveStatus = Extract<Status, 'active' | 'pending'>;

Discriminated Unions

type Result<T> =
  | { success: true; data: T }
  | { success: false; error: Error };

function handleResult<T>(result: Result<T>) {
  if (result.success) {
    console.log(result.data); // T
  } else {
    console.error(result.error); // Error
  }
}

Generic Constraints

interface HasId {
  id: string | number;
}

function findById<T extends HasId>(items: T[], id: T['id']): T | undefined {
  return items.find(item => item.id === id);
}

Modern JavaScript

Destructuring & Spread

const { name, ...rest } = user;
const merged = { ...defaults, ...options };
const [first, ...others] = items;

Optional Chaining & Nullish Coalescing

const city = user?.address?.city ?? 'Unknown';
const count = data?.items?.length ?? 0;

Array Methods

const adults = users.filter(u => u.age >= 18);
const names = users.map(u => u.name);
const total = items.reduce((sum, item) => sum + item.price, 0);
const hasAdmin = users.some(u => u.role === 'admin');
const allActive = users.every(u => u.active);

React Patterns

// Props with children
interface CardProps {
  title: string;
  children: React.ReactNode;
}

// Event handlers
interface ButtonProps {
  onClick: (event: React.MouseEvent<HTMLButtonElement>) => void;
}

// Custom hooks
function useLocalStorage<T>(key: string, initial: T) {
  const [value, setValue] = useState<T>(() => {
    const stored = localStorage.getItem(key);
    return stored ? JSON.parse(stored) : initial;
  });

  useEffect(() => {
    localStorage.setItem(key, JSON.stringify(value));
  }, [key, value]);

  return [value, setValue] as const;
}

Node.js Patterns

// ES Modules
import { readFile } from 'node:fs/promises';
import { join } from 'node:path';

// Error handling
process.on('unhandledRejection', (reason) => {
  console.error('Unhandled Rejection:', reason);
  process.exit(1);
});

You Might Also Like

Related Skills

coding-agent

coding-agent

179Kdev-codegen

Run Codex CLI, Claude Code, OpenCode, or Pi Coding Agent via background process for programmatic control.

add-uint-support

add-uint-support

97Kdev-codegen

Add unsigned integer (uint) type support to PyTorch operators by updating AT_DISPATCH macros. Use when adding support for uint16, uint32, uint64 types to operators, kernels, or when user mentions enabling unsigned types, barebones unsigned types, or uint support.

at-dispatch-v2

at-dispatch-v2

97Kdev-codegen

Convert PyTorch AT_DISPATCH macros to AT_DISPATCH_V2 format in ATen C++ code. Use when porting AT_DISPATCH_ALL_TYPES_AND*, AT_DISPATCH_FLOATING_TYPES*, or other dispatch macros to the new v2 API. For ATen kernel files, CUDA kernels, and native operator implementations.

skill-writer

skill-writer

97Kdev-codegen

Guide users through creating Agent Skills for Claude Code. Use when the user wants to create, write, author, or design a new Skill, or needs help with SKILL.md files, frontmatter, or skill structure.

Implements JavaScript classes in C++ using JavaScriptCore. Use when creating new JS classes with C++ bindings, prototypes, or constructors.

Creates JavaScript classes using Bun's Zig bindings generator (.classes.ts). Use when implementing new JS APIs in Zig with JSC integration.