8bit-docs-patterns

8bit-docs-patterns

熱門

Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.

1.5K星標
94分支
更新於 1/25/2026
SKILL.md
readonlyread-only
name
8bit-docs-patterns
description

Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.

8-bit Documentation Patterns

Create documentation that emphasizes the gaming and retro aspects of 8-bit components.

Gaming Terminology

Use gaming-specific language in descriptions and examples:

---
title: Quest Log
description: Displays an 8-bit mission and task tracking system.
---

Realistic Game Data

Use meaningful, game-related data in examples:

<QuestLog
  quests={[
    {
      id: "quest-1",
      title: "Defeat the Goblin King",
      description: "The Goblin King has been terrorizing the village for weeks.",
      status: "active",
      shortDescription: "Defeat the Goblin King in the Dark Forest.",
    },
    {
      id: "quest-2",
      title: "Collect Dragon Scales",
      description: "The local blacksmith needs dragon scales to forge armor.",
      status: "completed",
      shortDescription: "Collect 10 dragon scales.",
    },
  ]}
/>

Health Bar Examples

Use realistic health values and context:

<HealthBar value={75} />

<div className="flex justify-between text-sm mb-2 retro">
  <span>Health</span>
  <span>75%</span>
</div>
<HealthBar value={75} />

<p className="text-sm text-muted-foreground mb-2">
  Default health bar
</p>
<HealthBar value={75} />

<p className="text-sm text-muted-foreground mb-2">
  Critical health (25%)
</p>
<HealthBar value={25} variant="retro" />

Pixel Font Usage

Apply .retro class for pixel font styling:

<div className="flex justify-between text-sm mb-2 retro">
  <span>Health</span>
  <span>75/100</span>
</div>

Wrapper Pattern in Examples

Remember 8-bit components wrap shadcn/ui:

// Import the 8-bit component
import { Button } from "@/components/ui/8bit/button";

// Not the base shadcn component
import { Button } from "@/components/ui/button"; // Wrong!

retro.css Awareness

All 8-bit components require retro.css:

// This import is required in the component source
import "@/components/ui/8bit/styles/retro.css";

// Documentation shows usage with 8-bit components
<Button className="retro">START GAME</Button>

Multiple Variants

Show default vs retro variants:

<ComponentPreview title="8-bit Health Bar component" name="health-bar">
  <div className="md:min-w-[300px] min-w-[200px] flex flex-col gap-8">
    <div>
      <p className="text-sm text-muted-foreground mb-2">
        Default health bar
      </p>
      <HealthBar value={75} />
    </div>
    <div>
      <p className="text-sm text-muted-foreground mb-2">
        Retro health bar
      </p>
      <HealthBar value={45} variant="retro" />
    </div>
  </div>
</ComponentPreview>

Gaming Block Documentation

For blocks (multiple components):

---
title: Quest Log
description: Displays an 8-bit mission and task tracking system.
---

<ComponentPreview title="8-bit Quest Log block" name="quest-log">
  <QuestLog
    quests={[
      {
        id: "quest-1",
        title: "Defeat the Goblin King",
        status: "active",
      },
    ]}
  />
</ComponentPreview>

Key Principles

  1. Gaming context - Use game-related terminology
  2. Realistic data - Show actual game scenarios
  3. Retro styling - Use .retro class for pixel fonts
  4. Wrapper awareness - Import from @/components/ui/8bit/
  5. Variant showcase - Demonstrate multiple variants
  6. Block complexity - Handle multi-component documentation
  7. 8-bit specific - Emphasize unique 8-bit features

Reference Examples

  • content/docs/blocks/gaming/quest-log.mdx - Quest tracking pattern
  • content/docs/components/health-bar.mdx - Health bar variants
  • content/docs/blocks/gaming/leaderboard.mdx - Gaming list pattern

You Might Also Like

Related Skills

update-docs

update-docs

137Kdev-docs

This skill should be used when the user asks to "update documentation for my changes", "check docs for this PR", "what docs need updating", "sync docs with code", "scaffold docs for this feature", "document this feature", "review docs completeness", "add docs for this change", "what documentation is affected", "docs impact", or mentions "docs/", "docs/01-app", "docs/02-pages", "MDX", "documentation update", "API reference", ".mdx files". Provides guided workflow for updating Next.js documentation based on code changes.

vercel avatarvercel
獲取
docstring

docstring

97Kdev-docs

Write docstrings for PyTorch functions and methods following PyTorch conventions. Use when writing or updating docstrings in PyTorch code.

pytorch avatarpytorch
獲取
docs-writer

docs-writer

94Kdev-docs

Always use this skill when the task involves writing, reviewing, or editing files in the `/docs` directory or any `.md` files in the repository.

google-gemini avatargoogle-gemini
獲取
write-concept

write-concept

66Kdev-docs

Write or review JavaScript concept documentation pages for the 33 JavaScript Concepts project, following strict structure and quality guidelines

leonardomso avatarleonardomso
獲取
resource-curator

resource-curator

66Kdev-docs

Find, evaluate, and maintain high-quality external resources for JavaScript concept documentation, including auditing for broken and outdated links

leonardomso avatarleonardomso
獲取
doc-coauthoring

doc-coauthoring

47Kdev-docs

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

anthropics avataranthropics
獲取