Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
Instructions
When creating new GPUI components:
- Follow existing patterns: Base implementation on components in
crates/ui/src(examples:Button,Select) - Style consistency: Follow existing component styles and Shadcn UI patterns
- Component type decision:
- Use stateless elements for simple components (like
Button) - Use stateful elements for complex components with data (like
SelectandSelectState)
- Use stateless elements for simple components (like
- API consistency: Maintain the same API style as other elements
- Documentation: Create component documentation
- Stories: Write component stories in the story folder
Component Types
- Stateless: Pure presentation components without internal state
- Stateful: Components that manage their own state and data
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