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241 results for "design ui"

liquid-glass-design
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
affaan-m
design-system
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
nextlevelbuilder
design
Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.
nextlevelbuilder
banner-design
Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses ui-ux-pro-max, frontend-design, ai-artist, ai-multimodal skills.
nextlevelbuilder
web-design-guidelines
Review UI code for Web Interface Guidelines compliance by the Vercel engineering team. Covers layout, typography, color, motion, and accessibility for product UI.
nexu-io
ui-ux-pro-max
Catalog-only UI/UX Pro Max entry. The full upstream templates, data, and search workflow are not bundled in Open Design.
nexu-io
ui-ux-designer
Create interface designs, wireframes, and design systems. Masters user research, accessibility standards, and modern design tools.
sickn33
penpot-uiux-design
使用 MCP 工具在 Penpot 中创建专业 UI/UX 设计的综合指南。适用场景:(1) 为 Web、移动或桌面应用创建新的 UI/UX 设计;(2) 使用组件和设计令牌构建设计系统;(3) 设计仪表盘、表单、导航或落地页;(4) 应用无障碍标准和最佳实践;(5) 遵循平台指南(iOS、Android、Material Design);(6) 审查或改进现有 Penpot 设计的可用性。触发词:“设计 UI”、“创建界面”、“构建布局”、“设计仪表盘”、“创建表单”、“设计落地页”、“使其无障碍”、“设计系统”、“组件库”。
github
web-design-guidelines
审查UI代码是否符合Web界面指南。当用户要求“审查我的UI”、“检查可访问性”、“审计设计”、“审查用户体验”或“对照最佳实践检查我的网站”时使用。
vercel-labs
web-design-guidelines
审查UI代码是否符合Web界面指南。当被要求“审查我的UI”、“检查可访问性”、“审计设计”、“审查UX”或“对照最佳实践检查我的网站”时使用。
antfu
figma-generate-design
Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code', 'convert this modal/dialog/drawer/panel to Figma'. This is the preferred workflow skill whenever the user wants to build or update a full page, modal, dialog, drawer, sidebar, panel, or any composed multi-section view in Figma from code or a description. Discovers design system components, variables, and styles from Code Connect files, existing screens, and library search, then imports them and assembles views incrementally section-by-section using design system tokens instead of hardcoded values.
figma
mobile-app-ui-design
Design high-quality mobile app UI/UX screens, flows, and components. Use this skill whenever the user asks to design a mobile app screen, create app mockups, build mobile UI components, improve an existing mobile app design, create onboarding flows, design mobile navigation, or requests any mobile-first interface work. Also trigger when the user mentions app design, mobile UI, mobile UX, screen design, app mockups, wireframes, or wants to build React Native / Flutter / SwiftUI style interfaces as visual prototypes. Even if the user just says "design an app" or "make this screen look better", use this skill.
ceorkm
game-ui-design
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from 4K monitors to handheld screens and from keyboard to touch to controller. The best game UI designers understand that every pixel of screen space is sacred - borrowed from the game world itself. Use when "game ui, game interface, hud design, heads up display, game menu, inventory ui, health bar, stamina bar, game hud, minimap, crosshair, reticle, button prompt, controller ui, gamepad navigation, diegetic interface, in-world ui, quest tracker, damage numbers, cooldown indicator, radial menu, game tooltip, game-ui, hud, game-interface, game-menu, controller-ui, diegetic, game-design, accessibility, console, mobile-games" mentioned.
omer-metin
ui-design
Use this to design a nice UI in single html as inspiration & UI exploration.
shajith003
ui-design-system
React UI component systems with TailwindCSS + Radix + shadcn/ui. Stack: TailwindCSS (styling), Radix UI (primitives), shadcn/ui (components), React/Next.js. Capabilities: design system architecture, accessible components, responsive layouts, theming, dark mode, component composition. Actions: review, design, build, improve, refactor UI components. Keywords: TailwindCSS, Radix UI, shadcn/ui, design system, component library, accessibility, ARIA, responsive, dark mode, theming, CSS variables, component architecture, atomic design, design tokens, variant, slot, composition. Use when: building component libraries, implementing shadcn/ui, creating accessible UIs, setting up design systems, adding dark mode/theming, reviewing UI component architecture.
samhvw8
design-guide
Paperclip UI 设计系统指南,用于构建一致、可复用的前端组件。在创建新的 UI 组件、修改现有组件、向前端添加页面或功能、设计 UI 元素,或需要理解设计语言和约定时使用。涵盖:组件创建、设计令牌、排版、状态/优先级系统、组合模式以及 /design-guide 展示页面。始终将此技能与 frontend-design 技能(视觉质量)和 web-design-guidelines 技能(Web 最佳实践)结合使用。
getpaperclipai
ui-designer
Craft one-of-a-kind, ship-ready frontend interfaces with elevated design quality. Apply this skill whenever the user wants to build web components, pages, artifacts, posters, or applications (for example, websites, landing pages, dashboards, React components, HTML/CSS layouts, or any task that involves styling or beautifying a web UI). Produces inventive, refined code and UI design that sidesteps cookie-cutter AI aesthetics.
daniel-dan-conrad
ui-to-vue
Use when the user has UI screenshots or design exports that need batch conversion into Vue 3 components, especially with Vant, Element Plus, or Ant Design Vue.
affaan-m
frontend-design-direction
Set an ECC-specific frontend design direction for production UI work. Use when building or improving websites, dashboards, applications, components, landing pages, visual tools, or any web UI that needs stronger product-specific design judgment.
affaan-m
make-interfaces-feel-better
Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states.
affaan-m
gan-style-harness
GAN-inspired Generator-Evaluator agent harness for building high-quality applications autonomously. Based on Anthropic's March 2026 harness design paper.
affaan-m
frontend-slides
Create stunning, animation-rich HTML presentations from scratch or by converting PowerPoint files. Use when the user wants to build a presentation, convert a PPT/PPTX to web, or create slides for a talk/pitch. Helps non-designers discover their aesthetic through visual exploration rather than abstract choices.
affaan-m
brainstorming
在进行任何创意工作之前,你必须使用此技能——创建功能、构建组件、添加功能或修改行为。在实现之前探索用户意图、需求和设计。
obra
brand-guidelines
将Anthropic官方品牌颜色和排版应用于任何可能受益于Anthropic外观和感觉的工件。当需要品牌颜色或样式指南、视觉格式化或公司设计标准时使用。
anthropics