All Skills

7109 skills found

Skills List

sleep-story

sleep-story

7writing

Write stories designed to help listeners fall asleep. Use for bedtime podcasts, meditation content, calming narratives, or any content where the goal is gentle cognitive engagement that fades naturally into rest.

Synthesize new works from extracted functional DNA documents. Use when adapting a source work to a new context, when combining multiple source extractions, or when generating variations that preserve function while changing form.

Create worldbuilding quotes and epigraphs through documentary perspectives. Use for chapter epigraphs, in-world documents, or any content where limited perspective creates meaning through what the documenter cannot see.

agile-workflow

agile-workflow

7productivity

Orchestrate agile development workflows by invoking commands in sequence with checkpoint-based flow control. This skill should be used when the user asks to 'run the workflow', 'continue working', 'what's next', 'complete the task cycle', 'start my day', 'end the sprint', 'implement the next task', or wants guided step-by-step development assistance. Keywords: workflow, orchestrate, agile, task cycle, sprint, daily, implement, review, PR, standup, retrospective.

xlsx-generator

xlsx-generator

7productivity

Create and manipulate Excel XLSX files programmatically. Use when the user needs to generate spreadsheets, modify XLSX templates, extract spreadsheet content, or automate Excel workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Excel, XLSX, spreadsheet, workbook, worksheet, data, report, template, financial, analysis.

Design cultures for closed-loop life support systems in space. Use when worldbuilding stations, ships, or habitats where recycled matter creates novel social structures, beliefs, and conflicts.

table-tone

table-tone

7writing

Diagnose and calibrate tonal delivery for tabletop RPG sessions. Use when narration feels flat, tone shifts jarringly, descriptions overwhelm play, or energy stays monotonous throughout sessions.

settlement-design

settlement-design

7dev-codegen

Design cities, towns, and settlements for fictional worlds. Use when creating urban environments, mapping city districts, or when settlements need realistic layered development and spatial logic.

Design and evaluate presentations that communicate effectively. Use when designing a presentation, creating slides, getting presentation feedback, structuring a talk, or reviewing slides. Keywords: presentation, slides, talk, PowerPoint, Keynote, reveal.js.

Break LLM name defaults with external entropy. Use when character names cluster around statistical medians (Chen, Patel, Maya, Marcus), when cast has collision risks, or when fantasy cultures need phonologically consistent naming.

Extract and document a writer's distinctive voice patterns for consistent reproduction. Use when you need to capture writing voice, analyze writing style, create a voice guide, or write in someone's established style. Keywords: voice, tone, style, writing analysis, fingerprint.

Structure multi-POV stories through catalyst environments. Use when building interconnected narratives, when perspectives need meaningful intersection, or when a shared setting needs to generate distinct storylines.

Structure stories around protagonists who refuse to acknowledge what they're becoming. Use when exploring self-deception, moral transformation, or the gap between self-perception and reality.

Design abstract strategy games with perfect information, no randomness, and strategic depth. Use when designing a board game, exploring abstract strategy games, brainstorming game mechanics, or evaluating game balance. Keywords: board game, game design, strategy, mechanics, balance.

Systematically investigate social media claims and viral content. Use when fact-checking complex claims, when decomposing multi-part assertions, or when investigating narratives that mix facts with interpretation.

Design religious and belief systems for fictional worlds. Use when creating pantheons, religious institutions, spiritual practices, or any belief structures that shape society and drive character motivation.

docx-generator

docx-generator

7productivity

Create and manipulate Word DOCX files programmatically. Use when the user needs to generate documents, modify DOCX templates, extract document content, or automate Word document workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Word, DOCX, document, report, template, contract, letter, corporate, branding.

task-decomposition

task-decomposition

7dev-codegen

Transform overwhelming development tasks into manageable units. This skill should be used when the user says 'task too big', 'can't estimate', 'overwhelmed by scope', 'where do I start', 'epic needs breakdown', or has dependency problems. Keywords: decomposition, breakdown, estimate, scope, INVEST, vertical slice, spike, dependencies.

gentle-teaching

gentle-teaching

7education

Guide AI-assisted learning that empowers learners while maintaining appropriate boundaries. Use when teaching, explaining concepts, or helping someone who is struggling to understand.

Transform clichéd story elements by pushing along the emotional vector toward statistical edges. Use when first instincts are too predictable, when elements feel generic, or when you need the core methodology for avoiding statistical-center defaults.

system-design

system-design

7dev-codegen

Diagnose design problems and guide architecture decisions for software projects. This skill should be used when the user asks to 'design the system', 'plan the architecture', 'make technology choices', 'create ADRs', 'define components', or needs help translating requirements into architecture. Keywords: architecture, design, components, ADR, walking skeleton, trade-offs, integration, YAGNI.

Systematically evaluate completed short stories or novel chapters to identify strengths, weaknesses, and improvement opportunities. Use after drafting to assess whether the piece achieves its narrative goals.

Structure scenes and control pacing using scene-sequel rhythm. Use when individual scenes work but don't accumulate, when pacing feels off (too rushed or too slow), when transitions feel mechanical, or when readers can follow but aren't compelled forward. Based on Dwight Swain's Goal-Conflict-Disaster and Reaction-Dilemma-Decision structure.

Guide competency framework development and operation. Use when building training that produces capability, when existing training doesn't produce competence, when structuring knowledge for multiple audiences, or when setting up feedback loops to surface gaps.

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