
motion-react
PopularBuild React animations with Motion (formerly Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG, exit animations, and motion values. Use when: building React animations, adding hover/tap/drag interactions, scroll-triggered effects, layout transitions, shared element animations, exit animations with AnimatePresence, or working with motion values and springs. Triggers: "animate", "motion component", "framer motion", "gesture", "drag", "scroll animation", "layout animation", "exit animation", "spring", "whileHover", "whileTap", "whileInView", "AnimatePresence", "layoutId", "useScroll", "useSpring", "useAnimate", "motion value", "reorder", "parallax".
Build React animations with Motion (formerly Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG, exit animations, and motion values. Use when: building React animations, adding hover/tap/drag interactions, scroll-triggered effects, layout transitions, shared element animations, exit animations with AnimatePresence, or working with motion values and springs. Triggers: "animate", "motion component", "framer motion", "gesture", "drag", "scroll animation", "layout animation", "exit animation", "spring", "whileHover", "whileTap", "whileInView", "AnimatePresence", "layoutId", "useScroll", "useSpring", "useAnimate", "motion value", "reorder", "parallax".
Motion for React
Package: motion (formerly framer-motion). Import from "motion/react".
Installation
pnpm add motion
Imports
// Standard React (Vite, CRA, Pages Router)
import { motion, AnimatePresence } from "motion/react"
// Next.js App Router — use "motion/react-client" for RSC tree-shaking
"use client"
import * as motion from "motion/react-client"
// Minimal bundle (2.3 KB) — imperative API only
import { useAnimate } from "motion/react-mini"
// Reduced bundle (4.6 KB) — LazyMotion + m component
import { LazyMotion, domAnimation, m } from "motion/react"
Motion Component
Every HTML/SVG element has a motion counterpart:
<motion.div />
<motion.button />
<motion.svg />
<motion.circle />
Custom components: wrap with motion.create():
const MotionBox = motion.create(Box)
// forwardRef required — the ref must reach a DOM node
Core Animation Props
<motion.div
initial={{ opacity: 0, y: 20 }} // mount state (or false to skip)
animate={{ opacity: 1, y: 0 }} // target state
exit={{ opacity: 0, y: -20 }} // unmount state (needs AnimatePresence)
transition={{ type: "spring", bounce: 0.25 }}
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
whileFocus={{ borderColor: "#00f" }}
whileDrag={{ scale: 1.1 }}
whileInView={{ opacity: 1 }}
viewport={{ once: true, margin: "-100px" }}
/>
Animatable Values
Motion animates any CSS value: opacity, filter, background-image, mask-image.
Independent transforms (not possible in CSS alone):
- Translate:
x,y,z - Scale:
scale,scaleX,scaleY - Rotate:
rotate,rotateX,rotateY,rotateZ - Skew:
skewX,skewY - Origin:
originX,originY,originZ
Value types: numbers, strings with units ("100px"), colors (hex/rgba/hsla), "auto" for width/height.
Hardware acceleration: set transform directly for GPU compositing:
<motion.li
initial={{ transform: "translateX(-100px)" }}
animate={{ transform: "translateX(0px)" }}
transition={{ type: "spring" }}
/>
Keyframes
Pass arrays to animate through a sequence:
<motion.div animate={{ x: [0, 100, 0] }} />
// null = "use current value"
<motion.div animate={{ x: [null, 100, 0] }} />
Variants
Named animation states for orchestrated animations:
const list = {
visible: {
transition: { staggerChildren: 0.1 }
},
hidden: {}
}
const item = {
visible: { opacity: 1, y: 0 },
hidden: { opacity: 0, y: 20 }
}
<motion.ul initial="hidden" animate="visible" variants={list}>
<motion.li variants={item} />
<motion.li variants={item} />
</motion.ul>
Variants propagate through the tree. Children inherit animate/initial/exit from parent.
AnimatePresence — Exit Animations
import { AnimatePresence } from "motion/react"
<AnimatePresence>
{isVisible && (
<motion.div
key="modal" // REQUIRED: unique key
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
/>
)}
</AnimatePresence>
Critical rules:
- AnimatePresence must stay mounted — never wrap it in a conditional
- Direct children must have unique
keyprops exitprop only works onmotioncomponents inside AnimatePresence
// WRONG — AnimatePresence unmounts with condition
{show && <AnimatePresence><motion.div /></AnimatePresence>}
// CORRECT — condition inside AnimatePresence
<AnimatePresence>{show && <motion.div key="k" />}</AnimatePresence>
Modes: "sync" (default), "wait" (sequential enter/exit), "popLayout" (pop exiting element out of flow).
Slideshow pattern — change key to trigger exit+enter:
<AnimatePresence mode="wait">
<motion.img
key={image.src}
initial={{ x: 300, opacity: 0 }}
animate={{ x: 0, opacity: 1 }}
exit={{ x: -300, opacity: 0 }}
/>
</AnimatePresence>
Dynamic exit data — pass via custom prop + usePresenceData:
<AnimatePresence custom={direction}>
<Slide key={id} />
</AnimatePresence>
// Inside Slide:
const direction = usePresenceData()
Transitions
For full transition API details, see references/transitions-api.md.
Quick reference:
// Spring (default for physical props: x, y, scale)
transition={{ type: "spring", bounce: 0.25 }}
transition={{ type: "spring", stiffness: 300, damping: 20 }}
transition={{ type: "spring", visualDuration: 0.5, bounce: 0.25 }}
// Tween (default for opacity, color)
transition={{ duration: 0.3, ease: "easeInOut" }}
// Per-value transitions
transition={{
default: { type: "spring" },
opacity: { duration: 0.2, ease: "linear" }
}}
// Orchestration
transition={{ delay: 0.5, repeat: Infinity, repeatType: "reverse" }}
// Global default
<MotionConfig transition={{ duration: 0.3 }}>
Layout Animations
For full layout animation details, see references/layout-animations.md.
// Auto-animate any layout change
<motion.div layout />
// Shared element transitions
<motion.div layoutId="underline" />
// Customize layout transition
<motion.div layout transition={{ layout: { duration: 0.3 } }} />
Gestures & Drag
For full gesture/drag API, see references/gestures-and-drag.md.
<motion.div
whileHover={{ scale: 1.1 }}
whileTap={{ scale: 0.9 }}
drag // enable both axes
drag="x" // constrain to x-axis
dragConstraints={{ left: -100, right: 100 }}
dragElastic={0.2}
/>
Scroll Animations
For full scroll API, see references/scroll-animations.md.
// Viewport-triggered
<motion.div
initial={{ opacity: 0, y: 50 }}
whileInView={{ opacity: 1, y: 0 }}
viewport={{ once: true }}
/>
// Scroll-linked progress bar
const { scrollYProgress } = useScroll()
<motion.div style={{ scaleX: scrollYProgress }} />
// Element scroll progress
const ref = useRef(null)
const { scrollYProgress } = useScroll({
target: ref,
offset: ["start end", "end start"]
})
Hooks & Motion Values
For full hooks API, see references/hooks-and-motion-values.md.
// Manual motion values (no re-renders)
const x = useMotionValue(0)
const opacity = useTransform(x, [-200, 0, 200], [0, 1, 0])
<motion.div drag="x" style={{ x, opacity }} />
// Smooth spring following
const springX = useSpring(x, { stiffness: 100, damping: 30 })
// Imperative animation control
const [scope, animate] = useAnimate()
animate("li", { opacity: 1 }, { stagger: 0.1 })
// Event listener (no re-render)
useMotionValueEvent(scrollY, "change", (v) => console.log(v))
Bundle Optimization
| Approach | Size | What you get |
|---|---|---|
motion/react |
~34 KB | Full API |
LazyMotion + m |
~4.6 KB | Declarative animations, no gestures |
motion/react-mini |
~2.3 KB | useAnimate only |
// LazyMotion pattern
import { LazyMotion, domAnimation, m } from "motion/react"
<LazyMotion features={domAnimation}>
<m.div animate={{ opacity: 1 }} />
</LazyMotion>
Accessibility
<MotionConfig reducedMotion="user">
<App />
</MotionConfig>
Options: "user" (respect OS setting), "always" (force instant), "never" (ignore).
Hook: useReducedMotion() returns true when user prefers reduced motion.
Tailwind Integration
Let each library handle its strength. Remove Tailwind transition-* classes — they conflict.
// WRONG — Tailwind transition conflicts with Motion
<motion.div className="transition-all duration-300" animate={{ x: 100 }} />
// CORRECT — Tailwind for styling, Motion for animation
<motion.div className="rounded-lg bg-blue-600 p-4" whileHover={{ scale: 1.05 }} />
Next.js App Router
Motion components require client-side rendering. Use "motion/react-client" for optimal tree-shaking:
// components/motion-client.tsx
"use client"
import * as motion from "motion/react-client"
export { motion }
// app/page.tsx (Server Component)
import { motion } from "@/components/motion-client"
<motion.div animate={{ opacity: 1 }} />
Common Pitfalls
- Exit animations not firing — AnimatePresence must stay mounted; children need unique
key - Tailwind transition conflict — Remove
transition-*classes from motion elements height: "auto"+display: "none"— Usevisibility: "hidden"instead- Layout animations in scrollable containers — Add
layoutScrollprop to scroll parent - Layout animations in fixed elements — Add
layoutRootprop to fixed parent - Percentage transforms + layout — Convert to pixels; percentage values break FLIP calculation
popLayoutmode — Custom components must useforwardRefto forward ref to DOM node- AnimatePresence
propagate— Set totrueon nested AnimatePresence to fire child exits
References
- Animation API details: references/animation-api.md
- Transition types & spring config: references/transitions-api.md
- Gestures & drag: references/gestures-and-drag.md
- Layout animations: references/layout-animations.md
- Scroll animations: references/scroll-animations.md
- Hooks & motion values: references/hooks-and-motion-values.md



