前端
前端框架、UI 组件、CSS 和 Web 应用
Skills 列表

react-nextjs-development
React and Next.js 14+ application development with App Router, Server Components, TypeScript, Tailwind CSS, and modern frontend patterns.
sickn33
frontend-design
You are a frontend designer-engineer, not a layout generator.
sickn33
ui-ux-pro-max
Comprehensive design guide for web and mobile applications. Use when designing new UI components or pages, choosing color palettes and typography, or reviewing code for UX issues.
sickn33
web-performance-optimization
Optimize website and web application performance including loading speed, Core Web Vitals, bundle size, caching strategies, and runtime performance
sickn33
i18n-localization
Internationalization and localization patterns. Detecting hardcoded strings, managing translations, locale files, RTL support.
sickn33
nextjs-best-practices
Next.js App Router principles. Server Components, data fetching, routing patterns.
sickn33
nextjs-supabase-auth
Expert integration of Supabase Auth with Next.js App Router
sickn33
frontend-design
You are a frontend designer-engineer, not a layout generator.
sickn33
i18n-localization
Internationalization and localization patterns. Detecting hardcoded strings, managing translations, locale files, RTL support.
sickn33
web-performance-optimization
Optimize website and web application performance including loading speed, Core Web Vitals, bundle size, caching strategies, and runtime performance
sickn33
ui-ux-pro-max
Comprehensive design guide for web and mobile applications. Use when designing new UI components or pages, choosing color palettes and typography, or reviewing code for UX issues.
sickn33
nextjs-supabase-auth
Expert integration of Supabase Auth with Next.js App Router
sickn33
nextjs-best-practices
Next.js App Router principles. Server Components, data fetching, routing patterns.
sickn33
daisyui-install
Installation notes for daisyUI 5
saadeghi
chakra-ui-migrate
Migrate Chakra UI projects from v2 to v3, covering package changes, codemods, provider setup, color mode, prop renaming, compound components, theming, recipes, and Next.js updates. Use this skill whenever a user is upgrading Chakra UI versions, encountering breaking changes after an upgrade, converting old v2 patterns (ColorModeScript, useColorModeValue, styleConfig, extendTheme, isDisabled, colorScheme, @chakra-ui/icons, framer-motion dependency), fixing compound component patterns, or asking about differences between Chakra UI v2 and v3 — even if they don't say "migrate" or "upgrade" explicitly.
chakra-ui
chakra-ui-refactor
Review, convert, and improve UI code using Chakra UI v3. Use this skill whenever a user wants to review Chakra UI code for issues, convert plain HTML/CSS, Tailwind, CSS Modules, or styled-components to Chakra UI, clean up messy Chakra components, fix layout structure or token usage, or asks anything like "is this correct", "what's wrong with this", "review my component", "refactor this", "clean up", "convert", or "chakra-ify this" — even without the words "review" or "refactor". Trigger on any request to check, improve, or convert Chakra UI code, however casually phrased.
chakra-ui
chakra-ui-builder
Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form, dashboard, navbar, card, landing section, pricing table, or layout using Chakra UI; wants to add Chakra UI to a project, set up ChakraProvider, run CLI snippets, configure color mode, or fix provider wrapping; or asks about theming — defining brand colors, design tokens, semantic tokens, dark mode values, component recipes, slot recipes, typegen, or ejecting the default theme. Trigger on any Chakra UI building, setup, or theming or charts request, however casually phrased — "add my brand colors", "make a reusable card style", "build a bar chart", "show me a line chart", "make me a login form", "build a sidebar", "add Chakra to my app".
chakra-ui
animations
Use this skill when creating or controlling sprite animations in Phaser 4. Covers spritesheets, atlases, AnimationManager, AnimationState, play/stop/chain, frame callbacks, and animation events. Triggers on: sprite animation, spritesheet, play animation, animation frames.
phaserjs
loading-assets
Use this skill when loading assets in Phaser 4. Covers the Loader plugin, loading images, spritesheets, atlases, audio, JSON, tilemaps, bitmap fonts, and tracking load progress. Triggers on: preload, this.load, asset loading, spritesheet, atlas, load progress.
phaserjs
scale-and-responsive
Use this skill when making a Phaser 4 game responsive or handling display scaling. Covers ScaleManager, scale modes (FIT, RESIZE, EXPAND, ENVELOP), auto-center, fullscreen, and browser resize handling. Triggers on: ScaleManager, responsive, resize, fullscreen, FIT, scale mode.
phaserjs
geometry-and-math
Use this skill when using Phaser 4 math and geometry utilities. Covers vectors, rectangles, circles, triangles, polygons, random number generation, angles, distance, interpolation, and snapping. Triggers on: Vector2, Rectangle, Circle, math, distance, angle, random, lerp.
phaserjs
text-and-bitmaptext
Use this skill when displaying text in Phaser 4. Covers Text game objects, BitmapText, web fonts, text styling, word wrap, alignment, padding, and dynamic text content. Triggers on: Text, BitmapText, this.add.text, font, word wrap, text style.
phaserjs
render-textures
Use this skill when using RenderTexture or DynamicTexture in Phaser 4. Covers drawing game objects to textures, dynamic texture creation, snapshot/screenshot, stamps, and off-screen rendering. Triggers on: RenderTexture, DynamicTexture, snapshot, draw to texture, stamp.
phaserjs
game-setup-and-config
Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config sub-objects. Triggers on: new Phaser.Game, GameConfig, game setup, renderer, pixel art, FPS.
phaserjs