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netlify-identity

netlify-identity

34security

Add authentication and user management to a Netlify site with @netlify/identity — signup/login/logout, OAuth social login (Google/GitHub/GitLab/Bitbucket), server-side user verification in Functions, role-based access control (RBAC), admin user management, and Identity event hooks. Use when adding a login/signup flow, "add social login", gating content by user role, protecting a function or page behind auth, assigning roles at signup, customizing auth emails, or handling OAuth/confirmation/recovery callbacks. Not for locking an entire site to a company/team — that is netlify-access-control.

netlify avatarnetlify
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netlify-database

netlify-database

34database

Zero-config Postgres for Netlify apps via @netlify/database — querying data from Functions/Edge Functions, writing schema migrations, setting up Drizzle ORM, local dev with netlify dev, database branches for deploy previews, and migrating an existing Postgres project onto Netlify. Use when adding a database, building a contact form or CRUD API, writing SQL migrations, wiring up Drizzle, running netlify database commands, testing with a local Postgres, or switching from Neon/Supabase/RDS to Netlify Database.

netlify avatarnetlify
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skill-creator

skill-creator

34prompting-reasoning

Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.

netlify avatarnetlify
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instagram-content-generation

instagram-content-generation

34design-ui

Generate Instagram content using each::sense AI. Create feed posts, stories, reels covers, carousels, quote graphics, and brand visuals optimized for Instagram's formats and engagement best practices.

eachlabs avatareachlabs
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wot-ui-v2

wot-ui-v2

34frontend

回答、生成、重构、排查 wot-ui v2 相关代码时使用。关键词:wot-ui、uni-app、Vue3、wd-、ConfigProvider、useToast、useDialog、Form、Popup、theme、llms-full。适用于组件选型、API 查询、示例页面生成、主题定制、常见坑排查。

wot-ui avatarwot-ui
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maplestory-skill-maker

maplestory-skill-maker

34design-ui

Create advanced MapleStory Worlds player attack and movement skills and preserve the project's monster combat presentation. Use for direct/projectile attacks, hit/die animation, damage-skin death hold, knockback pulses, monster ATTACK range/timing, custom player animation and cast locks, double jump, teleport/blink, cooldowns, hotkeys, or updates to the player/monster skill pipelines.

msw-git avatarmsw-git
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session-report

session-report

34agent-workflows

Generate an explorable HTML report of Claude Code session usage (tokens, cache, subagents, skills, expensive prompts) from ~/.claude/projects transcripts.

cline avatarcline
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searching-sourcegraph

searching-sourcegraph

34testing-qa

Use when the user needs to search or navigate code with Sourcegraph MCP tools. Provides disciplined search workflows for finding implementations, understanding systems, debugging issues, fixing bugs, and reviewing code.

cline avatarcline
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vibe-prospecting

vibe-prospecting

34database

Find company & contact data. Turn your agent into a prospecting platform. Get contact information, roles, tech stack, business events, website changes, intent data. Build lead lists, research prospects, identify talent. 150M+ companies, 800M+ professionals, 50+ data sources.

cline avatarcline
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nblm

nblm

33research-knowledge

Use this skill to query your Google NotebookLM notebooks directly from Claude Code for source-grounded, citation-backed answers from Gemini. Browser automation, library management, persistent auth. Drastically reduced hallucinations through document-only responses.

magicseek avatarmagicseek
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msw-planning

msw-planning

33research-knowledge

MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, ~180 core mechanic tags, build-effort hints), and produce or advance an implementation-ready GDD / roadmap (markdown). Trigger proactively (even without the word 'planning') whenever the user wants to decide WHAT to build, scope an MVP, or continue/resume a phased build — INCLUDING when a Docs/*-GDD.md or *-Phase*.md already exists and the user says to continue: do NOT treat that as plain implementation and jump straight into the phase doc; a continue/resume runs through this skill's resume flow first. Match triggers by intent, not exact wording — variants like 'what now?', 'where were we?', and their equivalents in ANY language fire it too. A comprehensive build request spanning multiple implementation pieces, made while no GDD exists, is ALSO a planning trigger — not a plain implementation request, with NO 'small/simple game' exception; implementing that without a plan is the exact failure mode this skill prevents. Triggers: 'plan a new game', 'GDD', 'what game should I make', 'scope an MVP', 'planning mode', 'continue my game', 'resume my game', 'what should I work on next', 'next task'. (Plans & manages the game's build across its milestones — GDD · standing milestone roadmap · phase plans · progress · revisions; does NOT write code — implementation (.mlua/.model etc.) uses msw-general/msw-scripting.)

msw-git avatarmsw-git
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writing-for-interfaces

writing-for-interfaces

33design-ui

Use when someone asks to write, rewrite, review, or improve text that appears inside a product or interface. Examples: "review the UX copy", "is there a better way to phrase this", "rewrite this error message", "write copy for this screen/flow/page", reviewing button labels, improving CLI output messages, writing onboarding copy, settings descriptions, or confirmation dialogs. Trigger whenever the request involves wording shown to end users inside software — apps, web, CLI, email notifications, modals, tooltips, empty states, or alerts. Also trigger for vague requests like "review the UX" where interface copy review is implied. Do NOT trigger for content marketing, blog posts, app store listings, API docs, brand guides, cover letters, or interview questions — this is a technical writing skill for interface language.

andrewgleave avatarandrewgleave
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paddleocr-text-recognition

paddleocr-text-recognition

32research-knowledge

Use this skill whenever the user wants text extracted from images, photos, scans, screenshots, or scanned PDFs. Returns exact machine-readable strings with line-level text and optional bbox coordinates. Strong accuracy for CJK, small print, and handwritten text. Trigger terms: OCR, 文字识别, 图片转文字, 截图识字, 提取图中文字, 扫描识字, 识字, 纯文字, plain text extraction, 坐标, 检测框, bbox, bounding box, image to text, screenshot, photo scan, recognize text.

aidenwu0209 avataraidenwu0209
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humanize

humanize

32writing-content

Transform AI-generated text into natural, human-like content that bypasses AI detectors like GPTZero, Turnitin, and Originality.ai. Uses credits based on word count.

humanizerai avatarhumanizerai
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msw-scripting

msw-scripting

32research-knowledge

Authoring MSW scripts (.mlua) plus integrated playtest and debugging. Covers mlua syntax, annotations (@Component/@Logic/@ExecSpace/@Sync), lifecycle, exec spaces, property sync, event system, file workflow, build-log inspection, error classification, and the test/debug loop. Keywords: script, mlua, lua, Component, Logic, annotation, ExecSpace, Sync, event, play, test, debug, lifecycle.

msw-git avatarmsw-git
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msw-ui-system

msw-ui-system

32design-ui

MSW `.ui` single entry point — design + component API + builder + runtime. Anchor/pivot/RectTransform, UIGroup/CanvasGroup hierarchy, layout recipes (HUD/popup/toast/menu/inventory/scroll-list), full API tables for ButtonComponent/TextGUIRendererComponent/SpriteGUIRendererComponent/ScrollLayoutGroup/GridView/TextInput/Slider/Mask/AvatarGUIRenderer + UI enums (AlignmentType/TextOverflowMode/ImageType/FillAmount), `.mlua` runtime patterns (popup open-close, toast, HP bar, GridView, drag, tab, cooldown, world nametag), UI-client-only caveats (nil on server, no RPC), `.ui`↔`.mlua` UUID auto-binding (write+injectBindings), resolution/safe-area/touch. UIBuilder (msw_ui_builder.cjs): all node types (empty/panel/text/sprite/button/slider/scrollLayout/textInput/group/mask/gridView/avatar/skeleton etc.), component add/replace/patch/remove, 13 anchor presets+stretch, auto-inject .mlua UUID bindings after write.

msw-git avatarmsw-git
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msw-painter

msw-painter

32writing-content

When msw-search cannot find a suitable sprite RUID, draw a pixel art sprite directly with SVG / HTML5 Canvas / HTML code, render it to PNG, and upload it via the msw-mcp asset upload tool to obtain a sprite RUID (if no upload tool is connected, guide the user to register it through Maker). Two style modes are supported: chunky pixel (retro / icon / tile feel) and maple cartoon (MapleStory-inspired character / NPC feel). Triggers: draw sprite directly, create sprite, image generation, custom graphic, pixel art, cartoon sprite, maple style, chibi character, painter, draw a sprite, make an icon, create NPC image directly, draw a slime, custom sprite.

msw-git avatarmsw-git
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msw-behaviourtree

msw-behaviourtree

32writing-content

Authors MSW `.behaviourtree` files end-to-end and maintains the project-specific authoring spec (`.behaviourDocs/bt-spec.md`). Scans every `.codeblock` whose paired `.mlua` extends `ActionNode`/`DecoratorNode`/`CompositeNode` to build a compact catalog of custom action/decorator/composite UUIDs, propertyKey names, and version-stamped MODNativeType strings. Then generates the full tree: RootNode → Nodes graph, Blackboard variables, nodeProperties wiring, and self-validates parent/child consistency. Triggers: 'create behaviourtree', 'new BT', 'add a behaviour tree', 'BT node graph', '비헤이비어 트리 만들어', '.behaviourtree 생성', 'SequenceNode SelectorNode', 'Blackboard variable', 'definitionId codeblock', 'startNodeId', 'build BT spec', 'refresh bt-spec', 'generate behaviourtree catalog', 'BT 스펙 생성', 'bt-spec.md 만들어', 'rescan BT nodes'.

msw-git avatarmsw-git
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physical-ai-neural-reconstruction

physical-ai-neural-reconstruction

32writing-content

Router for NVIDIA NuRec/NRE: USDZ rendering, NCore conversion, 3DGS, gRPC sensor sim, PhysicalAI HF datasets. Do NOT use for SimReady or infra setup.

NVIDIA avatarNVIDIA
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react-performance-optimization

react-performance-optimization

32frontend

React performance optimization patterns using memoization, code splitting, and efficient rendering strategies. Use when optimizing slow React applications, reducing bundle size, or improving user experience with large datasets.

nickcrew avatarnickcrew
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convex-design

convex-design

32frontend

Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time multiplayer, mobile backends, and LLM/agent workflows on Convex's one-platform stack.

cline avatarcline
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site-specification

site-specification

32design-ui

Extract comprehensive site specifications from simple descriptions. Use when analyzing a user's theme request to determine site type, audience, tone, layout requirements, and typography.

cline avatarcline
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exa-search

exa-search

32prompting-reasoning

Deep research powered by Exa. Use for lead generation, literature reviews, deep dives, competitive analysis, or any query where one search falls short, including phrases like 'research this', 'find everything about', 'find me all', or 'deep dive on'.

cline avatarcline
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building-pydantic-ai-agents

building-pydantic-ai-agents

32testing-qa

Build AI agents with Pydantic AI — tools, capabilities (including on-demand loading), structured output, streaming, testing, and multi-agent patterns. Use when the user mentions Pydantic AI, imports pydantic_ai, or asks to build an AI agent, add tools/capabilities, defer capability loading, stream output, define agents from YAML, or test agent behavior.

cline avatarcline
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