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wp-theme-development
WordPress theme development best practices and standards. Use when building new themes, creating custom templates, implementing theme features, working with template hierarchy, customizer options, or FSE block themes, or when user mentions "theme development", "child theme", "template hierarchy", "theme.json", "customizer", "template parts", "block theme", "classic theme", or "theme standards".
vapvarun
wp-performance-review
Use when reviewing WordPress PHP code for performance issues, auditing themes/plugins for scalability, optimizing WP_Query, analyzing caching strategies, or detecting anti-patterns in database queries, hooks, object caching, AJAX, and template loading.
vapvarun
wp-gutenberg-blocks
Use when developing WordPress (Gutenberg) blocks: block.json metadata, register_block_type, attributes/serialization, supports, dynamic rendering (render.php), deprecations/migrations, InnerBlocks, viewScript/viewScriptModule, and @wordpress/scripts build workflows.
vapvarun
wp-security-review
WordPress security audit and vulnerability analysis. Use when reviewing WordPress code for security issues, auditing themes/plugins for vulnerabilities, checking authentication/authorization, analyzing input validation, or detecting security anti-patterns, or when user mentions "security review", "security audit", "vulnerability", "XSS", "SQL injection", "CSRF", "nonce", "sanitize", "escape", "validate", "authentication", "authorization", "permissions", "capabilities", "hacked", or "malware".
vapvarunRouter for Three.js post-processing effects domain. Use when implementing visual effects like bloom, glow, chromatic aberration, vignette, depth of field, color grading, or any screen-space effects. Routes to 3 specialized skills for bloom, effects, and composer setup.
Bbeierle12Bloom and glow effects using Three.js UnrealBloomPass with React Three Fiber. Use when implementing glow, bloom, luminance-based effects, selective bloom on specific meshes, or neon/ethereal lighting. Essential for cyberpunk aesthetics, energy effects, magic spells, and UI glow.
Bbeierle12EffectComposer setup and architecture for Three.js post-processing pipelines. Use when setting up multi-pass rendering, combining effects, creating custom passes, managing render targets, or building reusable effect stacks. Foundation skill for all post-processing work.
Bbeierle12Decision framework for particle system projects. Routes to specialized particle skills (gpu, physics, lifecycle) based on task requirements. Use when building particle effects or needing guidance on which particle techniques to combine.
Bbeierle12Core GSAP animation concepts including tweens, timelines, easing functions, and animation properties. Use when implementing basic animations, transitions, or learning GSAP foundations. Essential starting point for any GSAP-based animation work.
Bbeierle12Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).
Bbeierle12Post-processing visual effects including chromatic aberration, vignette, depth of field, film grain, color grading, and LUT support. Use when adding cinematic polish, retro aesthetics, camera simulation, or atmospheric effects to 3D scenes. Essential for mood, style, and visual storytelling.
Bbeierle12Complex GSAP timelines including labels, callbacks, nested timelines, and position parameters. Use when orchestrating multi-step animations, building animation sequences, or creating coordinated motion. Essential for cinematic animations and complex UI choreography.
Bbeierle12Scroll-based animations using GSAP ScrollTrigger plugin including pinning, scrubbing, snap points, and parallax effects. Use when creating scroll-driven animations, sticky sections, progress indicators, or parallax scrolling experiences.
Bbeierle12
makefile-best-practices
Best practices for creating self-documenting Makefiles with auto-generated help. Use when creating or modifying Makefiles to ensure they follow conventions for discoverability and maintainability.
plinde
check-skill-conflicts
This skill should be used when checking for naming conflicts between local skills (~/.claude/skills) and plugin-provided skills (~/.claude/plugins). Use to identify duplicate or similarly named skills that may cause inconsistent agent behavior.
plinde
markdown-presentation
This skill should be used when creating markdown-based presentations with expandable sections, timing guides, and speaker-friendly formatting. Use for team onboarding, technical deep-dives, and knowledge transfer sessions.
plinde
socratic-debate
This skill should be used when conducting structured multi-perspective debates to stress-test ideas, evaluate tradeoffs, or reach well-reasoned decisions. Provides the Socratic debate framework with 4 subagent roles.
plinde
kyverno-version-lookup
This skill should be used when looking up Kyverno Helm chart versions, release dates, and corresponding app versions from Artifact Hub. Use for version planning, upgrade decisions, and release timeline analysis.
plinde
hammerspoon
This skill should be used when automating macOS with Hammerspoon, configuring window management hotkeys, working with Spoons (plugins), writing Lua configuration in init.lua, or using the hs CLI for scripting and reloading.
plinde
excalidraw-diagrams
Creates Excalidraw diagrams programmatically. Use when the user wants flowcharts, architecture diagrams, system designs, or any visual diagram instead of ASCII art. Outputs .excalidraw files that can be opened directly in Excalidraw or VS Code with the Excalidraw extension.
robtaylor
rfc-specification
RFC (Request for Comments) specification writing with objective technical analysis. Use when creating technical specifications, design documents, or architecture proposals that require structured evaluation of options and trade-offs.
jpoutrinTailwind CSS v4.1 best practices with WCAG 2.1 AA accessibility, theming, and dark mode support. Use when working with HTML, CSS, styling components, accessibility (a11y), WCAG compliance, color contrast, focus states, screen readers, theming, light mode, dark mode, or building accessible UI patterns like buttons, forms, cards, and navigation. Complements the angular-best-practices skill for Angular frontends.
Boise-State-Development
azure-swa
Comprehensive expertise for Azure Static Web Apps including architecture, configuration, API integration with Azure Functions, authentication, routing, deployment, and CI/CD. Use when building, configuring, deploying, or troubleshooting Azure Static Web Apps projects with frameworks like React, Angular, Vue, Blazor, or vanilla JavaScript.
markpitt
thought-patterns
Orchestrates comprehensive cognitive thinking patterns for complex problem-solving. Analyzes tasks to select optimal pattern(s) from foundational, reasoning, creative, metacognitive, specialized, and neurodivergent categories. Chains multiple patterns when needed and validates outputs before responding.
markpitt
