Code Generation

Code generation, refactoring, and scaffolding

85 skills available

Skills List

java-refactoring-extract-method

java-refactoring-extract-method

36Kcode-generation

Refactoring using Extract Methods in Java Language

github avatargithub
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copilot-instructions-blueprint-generator

copilot-instructions-blueprint-generator

36Kcode-generation

Technology-agnostic blueprint generator for creating comprehensive copilot-instructions.md files that guide GitHub Copilot to produce code consistent with project standards, architecture patterns, and exact technology versions by analyzing existing codebase patterns and avoiding assumptions.

github avatargithub
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repo-story-time

repo-story-time

36Kcode-generation

Generate a comprehensive repository summary and narrative story from commit history

github avatargithub
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vscode-ext-localization

vscode-ext-localization

36Kcode-generation

Guidelines for proper localization of VS Code extensions, following VS Code extension development guidelines, libraries and good practices

github avatargithub
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review-and-refactor

review-and-refactor

36Kcode-generation

Review and refactor code in your project according to defined instructions

github avatargithub
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editorconfig

editorconfig

36Kcode-generation

Generates a comprehensive and best-practice-oriented .editorconfig file based on project analysis and user preferences.

github avatargithub
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cut-the-curve

cut-the-curve

36Kcode-generation

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity]

heygen-com avatarheygen-com
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changelog-video

changelog-video

36Kcode-generation

Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill.

heygen-com avatarheygen-com
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hyperframes-animation

hyperframes-animation

31Kcode-generation

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

heygen-com avatarheygen-com
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pr-to-video

pr-to-video

31Kcode-generation

turn a GitHub pull request (a PR URL like github.com/<owner>/<repo>/pull/<N>, an <owner>/<repo>#<N> ref, or 'this PR' in a checked-out repo) into a code-change explainer video, up to ~3 min (sweet spot 30-90s) — changelog, feature reveal, fix, or refactor walkthrough, rendered from the diff / commits / files. The input is a CODE CHANGE read via the gh CLI; there is no website capture. Use this skill for a GitHub PR. Do not use it for a product launch/promo (use /product-launch-video), a tour of a real website (use /website-to-video), a topic explainer with no PR (use /faceless-explainer), captions on existing footage (use /embedded-captions), or a short unnarrated motion graphic (use /motion-graphics). If the intent is unclear, route through /hyperframes first.

heygen-com avatarheygen-com
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ce-worktree

ce-worktree

24Kcode-generation

Set up isolated git worktrees — create a new branch for fresh work, or attach a worktree to an existing branch/PR/commit to work on it in isolation. Use when starting isolated work or isolating an existing ref; detects existing isolation first.

everyinc avatareveryinc
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migrate-oxfmt

migrate-oxfmt

22Kcode-generation

Guide for migrating a project from Prettier or Biome to Oxfmt. Use when asked to migrate, convert, or switch a JavaScript/TypeScript project's formatter from Prettier or Biome to Oxfmt.

oxc-project avataroxc-project
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cpp-pro

cpp-pro

11Kcode-generation

Writes, optimizes, and debugs C++ applications using modern C++20/23 features, template metaprogramming, and high-performance systems techniques. Use when building or refactoring C++ code requiring concepts, ranges, coroutines, SIMD optimization, or careful memory management — or when addressing performance bottlenecks, concurrency issues, and build system configuration with CMake.

jeffallan avatarjeffallan
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dbs-slowisfast

dbs-slowisfast

7.6Kcode-generation

dontbesilent 慢就是快。帮创业者找到看起来更慢但长期更快的方法,用摩擦建造资产。 触发方式:/dbs-slowisfast、/慢就是快、「有没有更慢的方法」「我是不是太快了」 Slow-is-fast diagnosis. Help entrepreneurs find seemingly slower methods that build assets through friction. Trigger: /dbs-slowisfast, "is there a slower way", "am I going too fast"

dontbesilent2025 avatardontbesilent2025
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dbs-action

dbs-action

7.5Kcode-generation

dontbesilent 执行力诊断。用阿德勒心理学框架诊断你「知道该做什么但就是不做」的真正原因。 触发方式:/dbs-action、/action、「我知道该怎么做但就是不做」「为什么我总是拖延」 Execution block diagnosis using Adlerian psychology framework. Trigger: /dbs-action, "I know what to do but can't do it", "why do I procrastinate"

dontbesilent2025 avatardontbesilent2025
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ljg-learn

ljg-learn

6.6Kcode-generation

Deep concept anatomist that deconstructs any concept through 8 exploration dimensions (history, dialectics, phenomenology, linguistics, formalization, existentialism, aesthetics, meta-philosophy) and compresses insights into an epiphany. Use when user asks to explain, dissect, or deeply understand a concept, term, or idea. Triggers on '解剖概念', '概念解剖', 'explain concept', 'learn concept', '/ljg-learn'. Produces org-mode output.

lijigang avatarlijigang
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zipcode-search

zipcode-search

6.4Kcode-generation

Look up a Korean postcode and official English address from a known address with the official ePost integrated search page.

nomadamas avatarnomadamas
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constant-time-analysis

constant-time-analysis

6.3Kcode-generation

Detects timing side-channel vulnerabilities in cryptographic code. Use when implementing or reviewing crypto code, encountering division on secrets, secret-dependent branches, or constant-time programming questions in C, C++, Go, Rust, Swift, Java, Kotlin, C#, PHP, JavaScript, TypeScript, Python, or Ruby.

trailofbits avatartrailofbits
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eve

eve

4Kcode-generation

Build durable backend AI agents with the eve framework. Use when creating, editing, or debugging an eve project — agent instructions, skills, tools, connections, channels, sandboxes, subagents, schedules, or evals.

vercel avatarvercel
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fixing-accessibility

fixing-accessibility

3.5Kcode-generation

Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance.

ibelick avataribelick
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vega

vega

3.1Kcode-generation

Create data-driven charts with Vega-Lite (declarative) and Vega (programmatic). Best for statistical visualization of numeric data — bar, line, scatter, heatmap, area, radar charts, and word clouds.

markdown-viewer avatarmarkdown-viewer
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threejs-textures

threejs-textures

2.6Kcode-generation

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

cloudai-x avatarcloudai-x
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threejs-lighting

threejs-lighting

2.6Kcode-generation

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

cloudai-x avatarcloudai-x
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threejs-loaders

threejs-loaders

2.6Kcode-generation

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

cloudai-x avatarcloudai-x
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