All Skills
3965 skills found
Skills List

writing-prds
Help users transform abstract ideas into actionable project specs that align engineering and design teams on the problem and success metrics.
refoundai
xcode-compilation-analyzer
Analyze Swift and mixed-language compile hotspots using build timing summaries and Swift frontend diagnostics, then produce a recommend-first source-level optimization plan. Use when a developer reports slow compilation, type-checking warnings, expensive clean-build compile phases, long CompileSwiftSources tasks, warn-long-function-bodies output, or wants to speed up Swift type checking.
avdlee
xcode-project-analyzer
Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates. Use when a developer wants project-level build analysis, slow incremental builds, guidance on target dependencies, build settings review, run script phase analysis, parallelization improvements, or module-map and DEFINES_MODULE configuration.
avdlee
spm-build-analysis
Analyze Swift Package Manager dependencies, package plugins, module variants, and CI-oriented build overhead that slow Xcode builds. Use when a developer suspects packages, plugins, or dependency graph shape are hurting clean or incremental build performance, mentions SPM slowness, package resolution time, build plugin overhead, duplicate module builds from configuration drift, circular dependencies between modules, oversized modules needing splitting, or modularization best practices.
avdlee
producthunt
Search and retrieve content from Product Hunt. Get posts, topics, users, and collections via the GraphQL API. Use when user mentions Product Hunt, PH, or product launches.
resciencelab
nanobanana
Generate and edit images using Google Gemini 3 Pro Image (Nano Banana Pro). Supports text-to-image, image editing, various aspect ratios, and high-resolution output (2K/4K). Use when user wants to generate images, create images, use Gemini image generation, or do AI image generation.
resciencelab
logo-creator
Create logos using AI image generation. Discuss style/ratio, generate variations, iterate with user feedback, crop, remove background, and export as SVG. Use when user wants to create a logo, icon, favicon, brand mark, mascot, emblem, or design a logo.
resciencelab
Search and retrieve content from Reddit. Get posts, comments, subreddit info, and user profiles via the public JSON API. Use when user mentions Reddit, a subreddit, or r/ links.
resciencelab
build
Plan-then-execute implementation against SPEC.md. Native single-thread loop, no sub-agents. On test or build failure, auto-invokes the backprop skill before retrying — a failed verification always considers whether a new §V invariant would prevent recurrence. Triggers when the user asks to build, implement, execute the spec, or tackle a specific §T task (`build §T.3`, `build --next`, `implement next task`, `run the build`). Expects SPEC.md to exist; if not, defers to the spec skill.
juliusbrussee
spec
Create, amend, or backprop bugs into SPEC.md at repo root. Sole mutator of the project spec. Triggers when the user asks to write a spec, start a new spec, distill a spec from existing code, add invariants, amend sections (§G, §C, §I, §V, §T, §B), or record a bug via backprop. Common phrasings: "write the spec for...", "new spec", "bug: ...", "amend §V.3", "distill spec from code", "spec this idea". Reads and follows FORMAT.md for the caveman encoding rules and pipe-table shape of §T and §B.
juliusbrussee
check
Read-only drift detector. Diffs SPEC.md against current code and reports violations grouped by severity. Writes nothing — suggests remedies via the spec or build skills but never invokes them. Triggers when the user asks to check drift, audit the spec, verify invariants, or ask whether code still matches the spec. Phrasings: "check drift", "audit the spec", "does the code still match §V", "check invariants", "spec vs code".
juliusbrussee
docs-guard
Review generated or changed documentation before it ships — READMEs, API references, docstrings, PHPDoc/JSDoc, changelogs, tutorials, and doc sites. Best used reactively after an agent writes or edits docs, after code changes documented behavior, or before publishing docs. Use when the user says 'review the docs', 'is this documentation accurate', 'update the docs', 'write a README', 'document this API', 'add a docstring', or 'add a changelog entry'. Core job: verify every referenced function, flag, endpoint, config key, and code sample against the source; catch docs-vs-code drift; strip filler and unverifiable claims. DO NOT USE for production code review (use clean-code-guard), test review (use test-guard), marketing copy or blog posts, prose style editing of non-technical writing, or documentation site theming.
amelnagdy
backprop
Bug → spec protocol. When a bug is found or a test fails, trace the cause, decide whether a new §V invariant would catch recurrence, append to §B. This is the one non-obvious thing SDD does that plan-then-execute doesn't. Triggers on test failure, bug report, post-mortem, or explicit user ask.
juliusbrussee
caveman
Caveman encoding for SPEC.md and spec-adjacent writes. Loaded by /spec, /build, /check. Cuts tokens ~75% vs prose while staying precise. Triggers on any write to SPEC.md or when user says "caveman", "compress this", "be brief".
juliusbrussee
test-guard
Review generated or changed test code against universal testing rules before it ships. Best used reactively after an agent writes, edits, generates, or refactors tests, before presenting, committing, or merging them. Use for pytest (test_*.py, *_test.py), PHPUnit/Pest (*Test.php), Jest/Vitest (*.test.ts, *.spec.js), Go (*_test.go), files under tests/, __tests__/, or spec/, and review requests like 'write tests for X', 'add tests', 'test this', 'review these tests', or PR diffs containing tests. Can also guide test writing when explicitly invoked before the work. This skill is the quality gate that prevents AI-generated test bloat. DO NOT USE for production or implementation code review (use clean-code-guard), CI or test-runner configuration, running or debugging tests, or general architecture discussion.
amelnagdy
clean-code-guard
Review generated or changed production code before it ships, using Clean Code, SOLID, DRY, KISS, YAGNI, and LLM-specific failure-mode checks in any programming language. Best used reactively after an agent writes, edits, refactors, or fixes code, before presenting, committing, or merging the result. Use when the user asks "review this PR", "is this safe to merge?", "make this cleaner", "audit this code", "refactor this", "fix this bug", or after a coding agent produced implementation code. Can also guide writing when explicitly invoked before a risky edit. Invoke it on your own initiative the moment you finish writing, editing, or refactoring non-trivial production code, before presenting or committing — don't wait to be asked. DO NOT USE for factual/conceptual questions, CI/tooling config, git workflow, running/debugging tests, pure architecture discussion, prose writing, data analysis, or test-code review (use test-guard).
amelnagdy
manim-composer
Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.
adithya-s-k
manimce-best-practices
Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).
adithya-s-k
make-interfaces-feel-better
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
jakubkrehel
swift-security
Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage (OAuth tokens, API keys), certificate pinning (SecTrust, SPKI), keychain sharing across apps/extensions, migrating secrets from UserDefaults or plists, or OWASP MASVS/MASTG mobile compliance on Apple platforms.
dpearson2699
swift-architecture
Selects, reviews, and migrates Apple-platform app architectures across MV with Observation, MVVM, MVI, TCA, Clean Architecture, Coordinator, and legacy VIPER. Use when choosing module and dependency boundaries, escalating a feature beyond simple SwiftUI MV, planning incremental architecture migration, or auditing state ownership and test seams.
dpearson2699
ios-simulator
Manages iOS Simulator devices and app tests with xcrun simctl: lifecycle, install/launch, push and location simulation, privacy permissions, deep links, status-bar overrides, screenshots/video, log streaming, app containers, and targetEnvironment(simulator). Use when scripting Simulator workflows, debugging CoreSimulator boot failures, or deciding which hardware, performance, networking, memory-pressure, and security behaviors require a physical device.
dpearson2699
tabletopkit
Builds multiplayer spatial board games using TabletopKit on visionOS. Use when creating tabletop game experiences with boards, pieces, cards, or dice; managing seats, turns, equipment state, TabletopAction flows, or TabletopInteraction delegates; synchronizing gameplay through FaceTime Group Activities; rendering with RealityKit; or implementing snapping, tosses, and physics on a virtual table surface.
dpearson2699
pdfkit
Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signature widgets), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.
dpearson2699