Search

Search Results

48 results for "motion doctrine"

motion-doctrine

motion-doctrine

36Kbackend-api

GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

heygen-com avatarheygen-com
獲取
design-motion-principles

design-motion-principles

823frontend

Motion and interaction design expert based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Two modes — build interactive components with purposeful motion, or audit existing animations to catch AI-slop motion patterns (audit emits a branded HTML report with looping demos). Use when creating, adding, animating, or reviewing UI motion: transitions, hover states, micro-interactions, enter/exit animations, or any motion design work in React, Framer Motion, CSS, or HTML. Provides per-designer perspectives with context-aware weighting.

kylezantos avatarkylezantos
獲取
motion-foundations

motion-foundations

237Kfrontend

Motion tokens, spring presets, performance rules, device adaptation, accessibility enforcement, and SSR safety for React / Next.js using motion/react. Foundation layer — all other motion skills depend on this.

affaan-m avataraffaan-m
獲取
motion-design

motion-design

651design-ui

Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.

lottiefiles avatarlottiefiles
獲取
motion-ui

motion-ui

237Kfrontend

Production-ready UI motion system for React/Next.js. Use when implementing animations, transitions, or motion patterns.

affaan-m avataraffaan-m
獲取
motion-patterns

motion-patterns

237Kfrontend

Production-ready animation patterns for React / Next.js — button, modal, toast, stagger, page transitions, exit animations, scroll, and layout — built on motion-foundations tokens and springs.

affaan-m avataraffaan-m
獲取
motion-advanced

motion-advanced

237Kfrontend

Advanced motion patterns for React / Next.js — drag & drop, gestures, text animations, SVG path drawing, custom hooks, imperative sequences (useAnimate), loaders, and the full API decision tree. Requires motion-foundations.

affaan-m avataraffaan-m
獲取
captions-overlay

captions-overlay

36Kagent-workflows

Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.

heygen-com avatarheygen-com
獲取
motion-graphics

motion-graphics

31Kdesign-ui

>

heygen-com avatarheygen-com
獲取
motion-framer

motion-framer

629frontend

Modern animation library for React and JavaScript. Create smooth, production-ready animations with motion components, variants, gestures (hover/tap/drag), layout animations, AnimatePresence exit animations, spring physics, and scroll-based effects. Use when building interactive UI components, micro-interactions, page transitions, or complex animation sequences.

freshtechbro avatarfreshtechbro
獲取
motion

motion

696frontend

Use when adding animations with Motion Vue (motion-v) - provides motion component API, gesture animations, scroll-linked effects, layout transitions, and composables for Vue 3/Nuxt

onmax avataronmax
獲取
framer-motion

framer-motion

213testing-qa

Expert guidelines for building performant animations with Framer Motion/Motion library in React applications

mindrally avatarmindrally
獲取
remotion-video-creation

remotion-video-creation

231Kfrontend

Best practices for Remotion - Video creation in React. 29 domain-specific rules covering 3D, animations, audio, captions, charts, transitions, and more.

affaan-m avataraffaan-m
獲取
remotion-to-hyperframes

remotion-to-hyperframes

29Kfrontend

Port an existing Remotion (React) composition to HyperFrames HTML. Use ONLY when the user explicitly asks to port/convert/migrate/translate a Remotion source. Do NOT use: (a) authoring a new HyperFrames composition; (b) Remotion mentioned in passing; (c) Remotion code shared as reference only; (d) "same video as my Remotion one" without explicit migrate request — treat as fresh build. Doubt → `/general-video`. One-way, Remotion-only: no reverse export (HyperFrames→Remotion or any framework), no non-Remotion source (After Effects, Framer Motion, plain React/CSS) → out of scope, re-create via `/general-video`. Flags unsupported patterns (useState, useEffect, async calculateMetadata, third-party React libs, `@remotion/lambda`) and recommends runtime interop over lossy translation. Unsure whether to port vs. build fresh, or only a passing Remotion mention? → /hyperframes.

heygen-com avatarheygen-com
獲取
improve-retention

improve-retention

1.7Kdesign-ui

Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users sign up but dont stick around", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users quit after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.

wondelai avatarwondelai
獲取
fixing-motion-performance

fixing-motion-performance

3.4Kfrontend

Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects. Use when animations stutter, transitions jank, or reviewing CSS/JS animation performance.

ibelick avataribelick
獲取
elon-musk-perspective

elon-musk-perspective

448devops-cloud

马斯克的思维操作系统。基于传记、播客、推文、法庭证词、决策记录和外部批评的深度调研, 提炼5个核心心智模型、8条决策启发式和完整的表达DNA。 用途:作为思维顾问,用马斯克的视角分析问题、审视决策、拆解成本结构、挑战行业假设。 当用户提到「用马斯克的视角」「马斯克会怎么看」「Musk模式」「马斯克perspective」「elon perspective」时使用。 即使用户只是说「这个成本合理吗」「从第一性原理想想」「白痴指数是多少」「五步算法」「能不能垂直整合」也可触发。 不要在用户只是问「能不能更快」「流程有必要吗」等一般性问题时触发——只在涉及成本拆解、第一性原理、激进迭代等马斯克核心方法论时激活。

alchaincyf avataralchaincyf
獲取
core-motion

core-motion

936security

Access Core Motion accelerometer, gyroscope, magnetometer, device-motion, pedometer, activity-recognition, altitude, headphone motion, batched high-frequency workout motion, and water-submersion/depth data. Use when reading device sensors, counting steps, detecting walking/running/driving/cycling, tracking altitude, building motion interactions, handling AirPods head tracking, or implementing watchOS dive/depth features.

dpearson2699 avatardpearson2699
獲取
seam-craft

seam-craft

36Kprompting-reasoning

Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries.

heygen-com avatarheygen-com
獲取
run-train

run-train

449research-knowledge

Rigor Train skill for deep learning research repositories. Use when a documented or selected training command should be run conservatively for startup verification, short-run verification, full kickoff, or resume, with command, config, seed, log, checkpoint, status, and metric evidence written to standardized `train_outputs/`. Do not use for environment setup, exploratory sweeps, speculative idea implementation, or end-to-end orchestration.

lllllllama avatarlllllllama
獲取
remotion-render

remotion-render

4Kresearch-knowledge

Best practices for rendering videos

remotion-dev avatarremotion-dev
獲取
swiftui-animation

swiftui-animation

918research-knowledge

Implement, diagnose, or review SwiftUI motion using explicit and scoped implicit animations, springs, transitions, PhaseAnimator, KeyframeAnimator, matched geometry or navigation zoom, SF Symbol effects, and custom Animation types. Use when views should animate on state changes, insertion, removal, navigation, or multi-step choreography, or when motion must respect Reduce Motion and Swift concurrency.

dpearson2699 avatardpearson2699
獲取
dbs-action

dbs-action

7.5Kcode-generation

dontbesilent 执行力诊断。用阿德勒心理学框架诊断你「知道该做什么但就是不做」的真正原因。 触发方式:/dbs-action、/action、「我知道该怎么做但就是不做」「为什么我总是拖延」 Execution block diagnosis using Adlerian psychology framework. Trigger: /dbs-action, "I know what to do but can't do it", "why do I procrastinate"

dontbesilent2025 avatardontbesilent2025
獲取
attribution

attribution

43Kresearch-knowledge

When the user wants to figure out which marketing actually drives conversions and revenue, choose or interpret an attribution model, or reconcile conflicting numbers across tools. Also use when the user mentions "attribution," "attribution model," "first-touch vs last-touch," "multi-touch," "which channel drives revenue," "what's my real CAC," "my dashboards disagree," "Google/Meta says X but GA says Y," "media mix model," "MMM," "incrementality," "geo lift," "holdout test," "how did you hear about us," "self-reported attribution," "dark social," or wants to instrument attribution themselves — "stitch my bookings to their source," "SavvyCal/Calendly attribution," "close the identify gap," "track conversions on a third-party domain," "first-party / self-hosted attribution." For event tracking setup and UTMs, see analytics. For ad-platform pixels/CAPI, see ads. For pipeline and CRM revenue reporting, see revops. For the AI-search attribution blind spot, see ai-seo.

coreyhaines31 avatarcoreyhaines31
獲取