所有 Skills
找到 3865 个 Skills
Skills 列表

docx-manipulation
使用 python-docx 以编程方式创建、编辑和操作 Word 文档
claude-office-skills
data-analysis
分析电子表格数据,生成洞察,创建可视化图表,并从 Excel/CSV 数据构建报告。
claude-office-skills
stock-analysis
使用基本面和技术面分析股票。支持美股、A股和港股市场。生成包含关键指标的投资报告。
claude-office-skills
office-mcp
MCP server with 39 tools for Word, Excel, PowerPoint, PDF, OCR operations
claude-office-skills
tiktok-marketing
TikTok内容策略、视频创作流程、发布优化和分析。基于n8n自动化模板。
claude-office-skills
wechat-article-writer
公众号文章自动化写作流程。支持资料搜索、文章撰写、爆款标题生成、排版优化。当用户提到写公众号、微信文章、自媒体写作、爆款文章、内容创作时使用此 skill。
iamzhihuix
code-review-analysis
Perform comprehensive code reviews with best practices, security checks, and constructive feedback. Use when reviewing pull requests, analyzing code quality, checking for security vulnerabilities, or providing code improvement suggestions.
aj-geddes
amazon-product-research
面向亚马逊卖家的全面产品研究与机会分析。分析需求、竞争、利润潜力、市场进入壁垒,并验证产品创意。涵盖产品采购、定价策略和上市规划。当用户询问研究可销售产品、验证产品创意、产品机会分析、亚马逊市场研究、竞争分析、利润潜力、是否应该销售此产品、产品可行性或任何一般性产品研究问题时使用。
nexscope-ai
pixijs-html-source
Use this skill when rendering live HTML/DOM elements (or frozen snapshots of them) as PixiJS v8 textures via the EXPERIMENTAL HTML-in-Canvas browser APIs. Covers the pixi.js/html-source side-effect import, feature-detection with canvas.requestPaint, HTMLSource for a live, repainting element kept interactive in the browser (autoLayout/autoUpdate/autoRequestPaint, requestPaint, isReady, the direct-child-of-canvas + layoutsubtree requirement), ElementImageSource for an immutable captureElementImage() snapshot (autoClose, ready immediately), using the source on a Sprite/Texture/Mesh, fallback-only auto-detection via Texture.from at priority -10, and destroy/cleanup. Triggers on: HTMLSource, ElementImageSource, pixi.js/html-source, requestPaint, captureElementImage, ElementImage, layoutsubtree, autoRequestPaint, autoUpdate, autoClose, HTML in canvas, render DOM to texture, HTMLSourceOptions, ElementImageSourceOptions, HTMLSourceCanvas, experimental.
pixijs
nodejs-express-server
构建可用于生产的 Express.js 服务器,集成中间件、身份验证、路由和数据库。适用于创建 REST API、管理请求/响应、实现中间件链以及处理服务器逻辑。
aj-geddes
smart-ocr
使用PaddleOCR从图像和扫描文档中智能提取文本,支持100多种语言。
claude-office-skills
svelte-core-bestpractices
Guidance on writing fast, robust, modern Svelte code. Load this skill whenever in a Svelte project and asked to write/edit or analyze a Svelte component or module. Covers reactivity, event handling, styling, integration with libraries and more.
sveltejs
bailian-protocol
阿里云百炼 `bl` 家族共享执行协议(consent 确认、版本预检、鉴权/安装、错误上报、本地文件与输出约定)。 不是面向用户意图的业务入口;当任一 bailian-* 业务 skill(bailian-cli / bailian-gen / bailian-finetune / bailian-managed-agent)执行前需要公共上下文,或用户首次安装/鉴权/`bl` 报错需上报时读取本 skill。 官方安装为整包:`npx skills add modelstudioai/cli --all -g`(与业务 skill 同装);Agent Skills / `npx skills` 不会按 metadata 自动拉依赖。
modelstudioai
pdf-extraction
使用 pdfplumber 从 PDF 中提取文本、表格和元数据
claude-office-skills
pixijs-application
Use this skill when creating and configuring a PixiJS v8 Application. Covers new Application() + async app.init() options (width, height, background, antialias, resolution, autoDensity, preference, resizeTo, autoStart, sharedTicker, canvas, useBackBuffer, powerPreference, eventFeatures, accessibilityOptions, gcActive, bezierSmoothness, webgl/webgpu/canvasOptions per-renderer overrides), app.stage/renderer/canvas/screen/domContainerRoot access, ResizePlugin, TickerPlugin, CullerPlugin (cullable, cullArea), custom ApplicationPlugin creation via ExtensionType.Application, start/stop lifecycle, and app.destroy() with releaseGlobalResources. Triggers on: Application, app.init, app.stage, app.renderer, app.canvas, app.screen, app.domContainerRoot, ApplicationOptions, ApplicationPlugin, ExtensionType.Application, resizeTo, preference, autoStart, sharedTicker, useBackBuffer, powerPreference, skipExtensionImports, preferWebGLVersion, preserveDrawingBuffer, cullable, CullerPlugin, app.start, app.stop, app.destroy, releaseGlobalResources.
pixijs
pixijs-core-concepts
Use this skill when understanding how PixiJS v8 renders frames: the systems-and-pipes renderer, the render loop, and how the library adapts to different environments. Covers WebGLRenderer/WebGPURenderer/CanvasRenderer selection, renderer.render() pipeline, environment detection, and pointers to per-topic deep dives. Triggers on: renderer, WebGL, WebGPU, Canvas, render loop, render pipeline, systems, environments, autoDetectRenderer.
pixijs
pixijs-scene-graphics
Use this skill when drawing vector shapes and paths in PixiJS v8. Covers the Graphics API: shape-then-fill methods (rect/circle/ellipse/poly/roundRect/star/regularPoly/roundPoly/roundShape/filletRect/chamferRect), path methods (moveTo/lineTo/bezierCurveTo/quadraticCurveTo/arc/arcTo/arcToSvg/closePath), fill/stroke/cut, holes, FillGradient (linear/radial), FillPattern, GraphicsContext sharing, svg import/export, containsPoint hit testing, cloning, clearing, bounds, fillStyle/strokeStyle, draw-time transforms (rotateTransform/scaleTransform/translateTransform/setTransform/save/restore), default styles, GraphicsPath reuse. Triggers on: Graphics, GraphicsContext, rect, circle, poly, roundRect, fill, stroke, cut, hole, beginHole, FillGradient, FillPattern, moveTo, bezierCurveTo, svg, graphicsContextToSvg, svg export, GraphicsOptions, containsPoint, clone, clear, bounds, rotateTransform, translateTransform, setFillStyle, setStrokeStyle, GraphicsPath.
pixijs
pixijs-performance
Use this skill when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory. Covers destroy patterns (cacheAsTexture(false), releaseGlobalResources), GCSystem and TextureGCSystem, PrepareSystem, object pooling, batching rules, BitmapText for dynamic text, culling (Culler, CullerPlugin, cullable, cullArea), resolution/antialias tradeoffs. Triggers on: FPS, jank, draw calls, batching, object pool, GCSystem, PrepareSystem, Culler, cacheAsTexture, memory leak, destroy patterns.
pixijs
pixijs-scene-container
Use this skill when grouping, positioning, or transforming display objects in PixiJS v8. Covers Container constructor options (isRenderGroup, sortableChildren, boundsArea), addChild/removeChild/addChildAt/swapChildren/setChildIndex, position/scale/rotation/pivot/skew/alpha/tint, getBounds/getGlobalPosition/toLocal/toGlobal, zIndex sorting, cullable, onRender per-frame callback, destroy. Triggers on: Container, addChild, removeChild, addChildAt, swapChildren, sortableChildren, zIndex, position, scale, rotation, pivot, getBounds, toGlobal, toLocal, onRender, destroy, constructor options, ContainerOptions.
pixijs
pixijs-assets
Use this skill when loading and managing resources in PixiJS v8. Covers Assets.init, Assets.load/add/unload, bundles, manifests, background loading, onProgress, caching, spritesheets, video textures, web fonts, bitmap fonts, animated GIFs, compressed textures, SVG as texture or Graphics, resolution detection, per-asset data options, and forcing a specific loader with the parser field (for extension-less URLs). Triggers on: Assets, Assets.load, Assets.init, loadBundle, manifest, backgroundLoad, Spritesheet, Cache, LoadOptions, unload, parser, loadParser, loadWebFont, loadBitmapFont, loadVideoTextures, GifSource, VideoSourceOptions.
pixijs
pixijs-events
Use this skill when handling pointer, mouse, touch, or wheel input in PixiJS v8. Covers eventMode (none, passive, auto, static, dynamic), FederatedEvent types, propagation and capture phase, hitArea, interactiveChildren, cursor and cursorStyles, global move events for drag, eventFeatures config. Triggers on: eventMode, FederatedPointerEvent, pointerdown, click, tap, globalpointermove, drag, hitArea, cursor, stopPropagation.
pixijs
pixijs-scene-sprite
Use this skill when drawing images in PixiJS v8. Covers Sprite with anchor/tint/texture, AnimatedSprite for frame animation, NineSliceSprite for resizable UI panels, TilingSprite for scrolling/repeating backgrounds. Triggers on: Sprite, AnimatedSprite, NineSliceSprite, TilingSprite, Sprite.from, anchor, tint, tilePosition, animationSpeed, gotoAndPlay, leftWidth, topHeight, constructor options, SpriteOptions, AnimatedSpriteOptions, NineSliceSpriteOptions, TilingSpriteOptions.
pixijs
pixijs-math
Use this skill when working with coordinates, vectors, matrices, shapes, hit testing, or layout rectangles in PixiJS v8. Covers Point/ObservablePoint, Matrix (2D affine, decompose, apply, applyInverse), shapes (Rectangle, Circle, Ellipse, Polygon, RoundedRectangle, Triangle), Rectangle layout helpers (pad, fit, enlarge, ceil, scale, getBounds), strokeContains hit tests, Polygon isClockwise/containsPolygon, toGlobal/toLocal, PointData/PointLike/Size types, DEG_TO_RAD, and pixi.js/math-extras vector and intersection helpers. Triggers on: Point, ObservablePoint, Matrix, Rectangle, Circle, Polygon, Triangle, RoundedRectangle, toGlobal, toLocal, hitArea, strokeContains, pad, fit, enlarge, ceil, getBounds, containsRect, intersects, isClockwise, math-extras, lineIntersection, segmentIntersection, DEG_TO_RAD, PointData.
pixijs
pixijs-scene-core-concepts
在整体推理 PixiJS v8 场景图时使用此技能:容器、叶子节点、变换和渲染顺序如何组合。涵盖叶子与容器的区别、局部/世界坐标、裁剪、渲染组、可排序子节点、遮罩、RenderLayer、每个场景节点共享的构造函数选项,以及每个叶子技能覆盖哪个显示对象。触发词:场景图、显示列表、Container、Sprite、Graphics、Text、Mesh、ParticleContainer、DOMContainer、GifSprite、遮罩、渲染组、RenderLayer、世界变换、构造函数选项、ContainerOptions。
pixijs